The images below are my storyboards for my walking, running, lunging, spinning and jumping cycles. These are the cycles that I used to create my final puppet animation.
For all of my animation cycles i will be keeping my puppet in the same place to make it seem like it's an actual puppet where its just moving on the spot.
Walking cycle:
The first cycle that I decided to animate was the walking cycle. For the walking I want for my puppet to just slowly and moderately swing its arms and legs backwards and forwards.
Running cycle:
For my running cycle I want for my puppet to transition from walking to running meaning that it would first be slowly and moderately swinging its arms and legs backwards and forwards then it would gradually get faster and then stay on the same pace.
Lunging cycle:
For my lunging cycle I want it to transition from the running cycle so to do this I want for the puppet to start slowing down and eventually or immediately going back to the walk cycle and then I want him to stop and right after that I want it to simultaneously lean its head forward, swing his arms back and then back to its original position while the legs alternatively swings backwards and forwards and then back into the stop position.
Spinning cycle:
For the spinning cycle I want my puppet to transition from the lunging cycle to the spinning cycle. I want my puppet to stop and then spin on the spot but since my model is a puppet I want it to spin in a weird way and I want for my puppet to spin at least twice..
Jumping cycle:
For the jumping cycle I want for my puppet to stop from the spinning cycle and then from there I want my puppet to raise both its arms and spread its legs like it was doing a star jump and then finish in the original position.


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